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Author Topic: Netbook of Unlawful ....
Riot Gear
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Member # 202

posted September 29, 2001 05:29 PM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
Wall of Roses
Conjuration (Creation)
Level: Drd 6, Sor/Wiz 6
Components: V, S, M
Casting Time: 1 action
Range: Long (400 ft. + 40 ft./level)
Effect: Wall of thorny rosebushes, up to one 10-ft. cube/level (S)
Duration: 10 minutes/level (D)
Saving Throw: See text
Spell Resistance: See text

The wall of roses spell creates a barrier of very tough, tangled rosebushes bearing needle-sharp thorns as long as a person's finger. Any creature forced in to or attempting to move through the wall takes 25 points of damage per round of movement, minus 1 point for each point of the creature's AC. Dexterity bonuses to AC and dodge bonuses do not count for this calculation. (Creatures with an Armor Class of 25 or higher take no damage from contact with the wall.)

The character can make the wall as thin as 5 feet thick, which allows the character to shape the wall as a number of 10-by-10-by-5-foot blocks equal to caster level x2. This has no effect on the damage inflicted by the thorns, but any creature attempting to break through takes that much less time to force its way through the barrier.

Creatures can force their way slowly through the wall. To make any progress, a creature must succeed at a Strength check (DC 20). A successful creature moves a number of feet equal to its Strength check result minus 19, so a creature who rolled 24 on its Strength check could move 5 feet in a round. Of course, moving or attempting to move through the thorns incurs damage as described above. A creature trapped in the thorns can choose to remain motionless in order to avoid taking any more damage.

Any creature within the area of the spell when it is cast takes damage as if it had moved into the wall and is caught inside. In order to escape, it must attempt to push its way free, or it can wait until the spell ends.

The roses on one side of the wall of roses give off an enchanting scent that always seems to come from deeper and deeper in the brush. Those within 100 feet of the wall and on the side giving off the scent must make a Will Save at the spells DC each round or move at their normal speed towards and in to the wall, taking damage from the roses as normal. This save can be rerolled each round. Upon reaching the middle of the hedge, the smell suddenly seems to come from the side, leaving weak willed victims wandering through the hedge until they're torn apart by the thorns.

A wall of thorns can be carefully breached by slow work with edged weapons. Chopping away at the wall creates a safe passage 1 foot deep for every 10 minutes of work. Normal fire cannot harm the barrier, but magical fire burns away the barrier in 10 minutes.

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I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


Posts: 1536 | From: | Registered: Dec 2000  |  IP: Logged
Riot Gear
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Member # 202

posted September 29, 2001 05:48 PM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
Rose Armor

Conjuration (Creation)
Level: Drd4, (Domain)4, Sor/Wiz 5
Components: V, M
Casting Time: 1 action
Range: Personal
Target: Self
Duration: 1 minute/level or until discharged
Saving Throw: See text
Spell Resistance: Yes (harmless)

Upon the casting of this spell, a web of amazingly durable and tough rose vines, spotted with roses where ever the caster desires, springs in to being around the caster, with all of the thorns facing outward. These vines cover almost the entire body of the caster but hug it tightly, revealing the form of the caster - thus, it can't be used to hide a non-humanoid form.

The caster gains DR X/-, where X is one third his caster level (maximum DR 5/-), Fire Resistance X, Cold Resistance X, and Acid Resistance X (Maximum resistance 5 in all cases.) Additionally, they gain a +2 Enhancement bonus to their Fortitude saves against poison gas attacks due to the filtering properties of the rose armor. Additionally, any one who attempts to attack you must succeed at a Will save or suffer a -2 Morale penalty to attack and damage rolls against you.

In order to cast the spell, the character must be indecent - I.E., they must be naked. Rings, jewelry, and hats may be worn during this transformation.

Material Components: A handful of fresh cut rose petals worth 10 gp that are consumed in the casting.

[ September 30, 2001: Message edited by: Riot Gear ]

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I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


Posts: 1536 | From: | Registered: Dec 2000  |  IP: Logged
Riot Gear
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Member # 202

posted September 30, 2001 09:19 PM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
Psychoreceptive Illusion [Metamagic Feat]
You can cast an Illusion spell and define it with someone elses knowledge.
Requirements: Spell Focus (Illusion)
Benefit: You may cast an Illusion spell and use someone elses knowledge to define it. For example, if you wanted to appear as a soldiers commanding officer, but didn't know what the soldiers commanding officer looked like, you could use this feat to define the illusion as "That soldier's commanding officer" and you would appear as that soldiers commanding officer. However, the illusion is only visible to the psyche used to define the illusion - For example, any other soldier wouldn't even see the illusion. A Psychoreceptive spell takes up a spell slot the same level as the base spell modified by any other metamagic feats.

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I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


Posts: 1536 | From: | Registered: Dec 2000  |  IP: Logged
Kolvar
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Member # 3788

posted October 01, 2001 10:44 AM     Profile for Kolvar   Author's Homepage   Email Kolvar     Send New Private Message   Edit/Delete Post   Reply With Quote
Riot Gear: Nice Feat, although, I am not sure, if there should be a prerequisit along the line, that the caster should know Detect Thoughts, because he would have to prepare the spell with some knowledge about Mind Reading.

Under ///Defunct///http://rpg-uni.8bit.co.uk/CboUlCK.zip///Defunct:
for the whole file: http://ilruna.mytoday.de/CboUlCK2.zip/
you will find the spell conversions, although I do have to add the domains, five more spells and the (D)s behind some durations.

Under ///Defunct///http://rpg-uni.8bit.co.uk/psionicSex.zip///Defunct///
you will find the first draft of the Orgiastic Rituals, psionic powers and the psionic feats.

[ October 12, 2001: Message edited by: Kolvar ]


Posts: 245 | From: Bavaria | Registered: Apr 2001  |  IP: Logged
Riot Gear
Member

Member # 202

posted October 01, 2001 12:25 PM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
I'll be sure to check em' out, Kolvar. Expect a finished file full of fun facts about frolicking humanoids soon.

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I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


Posts: 1536 | From: | Registered: Dec 2000  |  IP: Logged
Riot Gear
Member

Member # 202

posted October 01, 2001 09:06 PM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
Oy. These need more work, Kolvar.

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I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


Posts: 1536 | From: | Registered: Dec 2000  |  IP: Logged
Riot Gear
Member

Member # 202

posted October 01, 2001 09:18 PM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
_____________________________________
Civilized Humanoids

Bugbears: Bugbears, as a rule, are not picky. In fact, they have the strongest sex drive of any known mammalian humanoid species, and often subliminate their sex urge in to violence to keep it under control. Under most species, this would cause problems, but since the bugbear culture is nicely suited to a constant activity of burning, pillaging, and raping, they get along fine. Homosexuality is rare and generally not tolerated by straight Bugbears and females are slightly subordinate to men. The rare attractive bugbear often gains an immense harem or, if female, becomes a harlot in a civilized area.

Centaurs: Centaurs go through a rutting season in the summer in which the males, overcome by their own hormones, become extremely emotional in regards to their affections towards female centaurs. This also translates into an increased aggressiveness towards other males. Often they hold spontaneous contests of strength and skill to prove their worthiness to a prospective mate. In most civilized villages, this is a semi-friendly practice, but the more passionate of these bouts can result in serious injury or death. Such instances are frowned upon, but punishment is rarely, if ever, pursued.
This regularly timed season of lust among centaurs results in a common practice of casual sex, in which the male centaur might typically wander off and leave the female to her own devices. This is perfectly acceptable and even preferable to more feral, solitary tribes of centaurs, but those with permanent villages must design some sort of set rituals and codes to compensate. Some operate on a sort of community polyamory, where partners are frequently switched, while others hold males responsible for a single mate. In this case, the male centaur usually learns to control his yearly rut - especially after the eighth or ninth mouth to feed has been born. (Contributed by Evil Josef)

Dwarves (Deep): Deep dwarves are essentially identical to hill dwarves, sexually. However, living in the underdark has forced them to spend much of their labors on more productive efforts. They have a much weaker sex drive than hill dwarves.

Dwarves (Derro): Derro are fantastically sadistic creatures with an incredibly magocratic sexual culture. The more powerful a spellcaster you are the more desirable you are. Because of this, the only Derro that enjoy breeding are spellcasters, because even Derro that can't cast magic don't like spending time with other Derro who can't. Spellcaster Derro tend to have scars from their intensely sadomasochistic sex. Essentially all Derro are sadomasochistic, partially due to genetics and partially due to their unpleasant culture.

Dwarves (Duergar): If Hill Dwarves are conservative, then Duergar are set in stone. Worshipping a joyless deity of constant toil drains the sexuality out of them. They don't know how to enjoy sex and generally go through it once a year with government appointed mates, grimaces on their faces as they "do their duty to Laduguer," and always in the Missionary position. On the plus side, this means that captives won't get raped. On the down side, this means they're very likely to be worked to death.

Dwarves (Mountain): Mountain dwarves are identical to hill dwarves sexually, except their isolationism leads to a complete inability to find any non mountain dwarf attractive.

Dwarves (Hill): Hill Dwarves have an extremely family oriented, conservative sexual culture, generally remaining virginal until their first (and last) marriage is consummated. Marriages between Dwarves tend to be permanent - However, this is only a general rule, and divorces do happen, much to the shame of all those involved. However, as a Dwarf ages he loses more and more of his inhibitions but none of his potency. Dwarfs are quite literally dirty old men.
However, as there is a notable excess of men in dwarven biology, with any given child having a roughly 11 in 12 chance of being male, homosexuality has a noticeable role in everyday dwarven life. Many dwarves don't marry and instead turn to an alternative lifestyle with a shieldbrother or a crafts-mate. Like lions, elk, or other pride oriented animals, Dwarves will eventually turn to homosexuality out of boredom and have little taboo against it. Frankly, they just don't see what the fuss is about.

Elves (Aquatic): Aquatic elves are sexually identical to wood elves, except, of course, that they are underwater.

Elves (Drow): Drow have an extremely female-dominant sexual culture, so much so that the "norm" of sexuality is considered bondage and domination of the males by the females, the men lacking any sort of dignity worth preserving. Treating your lover as an equal is considered a gross perversion bordering on blasphemy against Lloth. Lesbianism is common, but gay males are generally executed, not considered to be worthy of pleasure for it's own sake. Nonetheless, many men become emotionally if not physically homosexual out of the need for emotional support. Drows have healthy relationships between members of the same sex, but relationships between members of the opposite sex are much less stable and much more tense.

Elves (Gray): Gray elves, like high elves, go in to an intense sexual drive for a long time after they reach puberty, but gray elves contain it better. The ordered nature of their society forces them to either restrain themselves until marriage (which usually happens VERY quickly) or keep their trysts completely secret. Generally, all gray elves use one or the other almost immediately.

Elves (Wood): Wood elves are romantics. They enjoy nothing more than a long, drawn out seduction and engage in foreplay for hours. They write poetry to their lovers and serenade them under their windows. Lovers bake pastries for each other, occasionally in suggestive shapes. Because of this, they tend to stay together in strong relationships for decades. However, a typical wood elf will go through two or three fifty year flings before settling down with their true love.
Wood elves are the only species of elf to have taboos against homosexuality. Gay and lesbian elves are looked at as being flawed in some way, perhaps some mistaken creation of Corellon. Often homosexual wood elves leave for more accepting pastures.

Elves (Wild): While high elves go through a period of intense sexuality early in their lives, it eventually comes to an end. For wild elves, the overwhelming rush of sexuality that leaves high elves gawking at the world in awe and desire never fades, and it is only after they learn to channel it in to other activities - Hunting, dancing, artwork, singing, and general celebration - That they gain self control at all. Other species see them as slightly foolish, and gorging themselves on far, far too much of a good thing. They celebrate good hunts with sex, good signs with sex, miracles with sex, and the end of each week with sex. Only the most prudish and restrained of wild elves go adventuring, but even these elves can grate against other humanoids with their intense desires. Almost seventy percent of all Wild elves are bisexual, but only three percent are homosexual. Wild elves have intensely satisfying relationships redolent of not only lust but also intense committed love.

Elves (High): High elves go through a period of intense exploration of all forms of sexuality in their teenage years, hitting puberty earlier than most species but developing more slowly, going through a constant sexual frenzy from their fifty-fifth to eighty first year, more or less. During this period they explore essentially all sexual abnormalities and sleep with anyone willing, often doing things they look back on in their later decades with intense embarrasment or disgust, but also doing things they look back on with a happy, faraway look in their eyes, wishing they were still flexible enough...
Elves marry only for love. The whole concept of arranged marriage is abhorrent to them and their chaotic outlook. Ironically, though divorce is completely accepted in High Elven culture, it's extremely rare, married couples often living together until death, growing old together happily as the decades roll by.

Gnolls: Gnolls, who have a strongly female-dominant sexuality, don't have a sexual culture because they don't have any culture at all. Homosexuality is considered a filthy perversion and punished by beatings, exile, and torture - assuming the female on top isn't the most powerful woman in the tribe, who can sleep with whoever and whatever she wants, thank you very much. Malicious, horrible creatures, they mate angrily, violently, and frequently, enjoying imposing themselves on smaller, weaker species, often raping their victims to death before devouring their bodies.
An important aspect of Gnoll life is the intense competition for breeding. Female Gnolls have evolved to appear identical to males, to the point of having phallic clitoris', to ensure their capability to impose their will on other Gnolls and choose their mate - Male gnolls are very cautious when attempting to convince a female gnoll to breed, as they know just how brutal an angered female can be. This competition is so fierce that within hours of their birth, siblings of like sex from one litter will fight each other for the death to improve their odds of breeding, consuming the bodies of the dead. This sort of behavior is what defines Gnolls better than anything else - Completely self centered and unimaginably vicious.

Gnomes (Rock, Forest): Gnomes have an equal-gender sexual culture, each gender considered equal in all aspects of life. This is partially because males and females are more similar genetically than in many other species, differing little in temperment and ability. Gnomes have long gestation periods but extremely low chances of fertilization. When two gnomes decide to raise children, impregnating the female could take weeks.
Gnomes tend to look at their mates as puzzles to be understood, looking at courtship as the first solving of the puzzle and married life as watching it change. They have a somewhat experimental attitude towards sex and are open minded towards what other species call perversions, and a gnome couple rarely repeats the same sexual position twice in one year.

Gnomes (Svirfneblin): Svirfneblin are by and large identical to Rock Gnomes in their sexual practices except for their ability to Alter Self. Often, a mated pair of Svirfneblin have a secret code word that they use to ensure that they are making love to whom they think and not another jealous lover using Alter Self.

Goblins: Goblins breed constantly, sex the favorite pass time of their culture. With a short gestation period and bi-monthly ovulation, the rate at which Goblins reproduce is nothing short of astonishing. Since males are completely dominant in their culture, the men breed whenever they want - Generally, all of the women in a goblin tribe will be pregnant at any given time.
Homosexuality in males and females isn't common but is generally ignored. Higher rank goblins can bang any goblin lower in rank without worry, and as far as the straight males are concerned, it's just more likely that any given child will be theirs. Lesbians happen and are also tolerated - As long as they don't try and get out of sex with the men, their free time is their business. Who cares what women do anyway?

Grimlocks: Grimlocks, being blind, care little for what their mate looks like and don't connect body shape with attractiveness. They are concerned with only two things - The clarity of the tone of their voice and the purity of their scent. Despite popular knowledge, Grimlocks bathe as often as they can. The stink they have is their pheremone, which is unique to a particular Grimlock. They spend a great deal of time and effort (if they have time and effort to spare) on creating fine perfumes to disguise or enhance a less than sexy scent. Additionally, many a Grimlock chant can be heard echoing down the halls of caverns underground as they strive to improve their voices. Of course, they have different standards of good voices than humans and tend towards low-pitched, humming tones which set most other humanoids on edge. Part of the reason for their xenophobia is the fact that, to them, we all stink like dogs and croak like toads.
Homosexuality simply does not exist in Grimlocks. No one knows why.

Halflings (Lightfoot): Halflings have a gender-equal sexual culture, similar to humans. Generally, they spend their adolescence mixed up in passionate courtships that start explosively and end the same way. These courtships are kept secret from their parents, or at least they ATTEMPT to keep them secret. As they age, their sexualities cool in to a calmer love, more sensual and less passionate. Halflings, unlike humans, instinctively mate for life and stick by their mates for good, even when they drive each other completely insane.

Halflings (Tallfellow): Tallfellows are identical to halflings in all ways except that they are not instinctively monogomous - In fact, they are instinctively polygamous and have no marriage customs. They have cooler emotions than other species, rarely getting extremely excited about mating but also much better able to cope with separation from a partner and the destruction of a relationship.

Halflings (Deep): Deep halflings are sexually identical to Halflings in many ways, but often have a fetish for gems or stonework, unable to become aroused without the presence of gem or stonework of some kind. Either their culture of gemwork stems from this or their fetishes stem from their culture, but no one is sure now.

Hobgoblins: Hobgoblins have a sexual culture of gender equality, tending to mate for life and having no taboos against homosexuality in either gender. They don't have a very strong sex drive, however, and their marriages tend to be arranged. Because of their lawful outlook, divorce is somewhat frowned upon, and hobgoblins don't particularly mind, not caring enough for it to matter.
To a hobgoblin, the only thing that matters in a mate is their martial skill. The most exciting experience most hobgoblins can experience is being soundly defeated by a warrior of their preferred gender.

Kobolds: Kobolds have a magocratic sexual and political culture - whoever has the most sorcerous power is the most sexually desirable. However, most Kobolds have very little sex drive, and there is a tendency in sorcerous Kobolds towards asexuality. Because of this, sorcerous Kobolds often leave their tribe temporarily to get some peace from the endless sexual pressure. Either that or they simply blast suitors in to oblivion. Watching the would-be-Romeo's before you being burnt in to smouldering corpses tends to dull romantic interest.

Kuo-Toa: Kuo-Toa, with their strange philosophies and minds, have little that could be termed sexuality by humanity. Though they do have a sex drive, they have no passion or joy outside of hate or malice, reproducing underwater with the females laying eggs that are later fertilized by the males. Homosexuality is not present in Kuo-Toa.

Lizardfolk: Lizardfolk, despite being reptiles, are not cold blooded. However, they are very utilitarian. Breeding occurs only when there is nothing more productive to do, and in the harsh climes that they tend to live in there if often something more productive to do. Once a month, however, at the height of the full moon, a hormonal surge is triggered in mature lizardfolk that sends them in to an intense orgy for one night. As kinky as this may sound, it's generally a calm, organized affair as each male finishes their "business," waits to recover, and moves on to the next female. Homosexuality happens only during these mating frenzies, in tribes where there are an unequal number of genders. Visitors at lizardfolk tribes unlucky enough to witness these are often pressured, cajoled, bribed, or eventually forcibly pleasured by sex-crazed lizardfolk unable or unwilling to make distinctions between genders or species.

Locathah: Sexually identical to Kuo-Toa

Merfolk: Merfolk are much less sexual than many hopeful sailors think - In fact, their sexual urge is amazingly quiet and calm, like the currents of the tides. This is because they don't mate - rather, the females lay an egg and the male fertilizes it. Eggs are large, about six inches across, and the process of laying requires some effort for the mother - Neither gender experiences orgasm. Because of this, homosexuality, if it does exist in merfolk, is too subtle to be seen.

Mind Flayers: Mind Flayers are hermaphrodites who, when reproducing, lay eggs that hatch in to tadpoles that enter the skulls of humanoids, devour their heads from the inside out, and take control of their body, growing in to a new head and releasing powerful chemicals that mutate the body in to a Mind Flayer form. Lacking any concept of 'love' Mind Flayers never form lasting bonds between each other. They do understand the concept of lust, however, and when they do breed (an act usually regulated by their communal mind) it's an amazingly intense experience for all Illithids involved. Due to the way their culture rotates around slavery and thralls, sex usually begins by all of the participants being Charmed or Dominated by one of the others.
Some illithids, looked at with great horror by others, take an intense glee in forcing thrall to mate with each other and feeling their pleasure vicariously. This is looked on with the same sort of shock and disgust that most humans have for mating with, say, dogs, or chickens.

Minotaurs: Minotaurs generally don't have much of a sex drive, but during the height of summer, all Minotaur go in to a sexual frenzy and search out other Minotaur to mate with in a wild celebration.

Ogres: Ogres actually don't have much sex drive, being too violent and aggressive to understand the whole "love" thing. Once every three months, however, females go in to heat and search out males to mate with. Males smelling the pheremones of females in heat become extremely aroused and generally are easy to convince to mate.

Orcs: Orcs have a very interesting sexual culture that could be defined as Darwinian. The most important thing in life to an Orc is achieving immortality through offspring. To survive as a species, they belive, they must make the world as safe as possible for their kinfolk. Unfortunately for th rest of us, they believe there's nothing safer then a world where all possible threats have been eradicated - Thus, they're constantly trying to conquer vast tracts of land to give themselves a buffer zone between us (who they see as threats) and their children.
This desire to survive at all costs extends to their sexuality as well. To an orc, sex is all about procreation, first and foremost. It is a means for the best orcs to continue surviving through their progeny. It is also a right reserved for the most fitting, as weak or subservient orcs will find themselves unable to find partners for procreation, as no female will select him.
This is another element where other races have misconceptions. Despite beliefs to the contrary, female orcs are not somehow inferior to or enslaved by their males. Considering the fact that female orcs are usually just as big and strong as the males, it is actually very difficult for a male to rape a female without suffering very serious injuries to some very sensitive parts of the body.
Rather, the female orcs, aware of their importance in the procreation process, revel in the power it gives them and do not take a mater before carefully examining the male candidates, selecting the one she believes will breed the strongest children, and be a good parent for the brood. Females are not possessive males, so the strongest and most clever males will often find themselves attracting the most females, as his breeding potential is recognized. This will mark him a superior male, and bring him great status within the tribe. Leaders always have the most females in their harem.
Sexual orientation among the orcs is thus primarily heterosexual, as breeding is an orcs main motivation for sex. The pleasure is just an extremely nifty bonus. However, homosexuality can occur among orcs, mainly among orcs males unable to attract a female. The desire to breed, unfulfilled, is turned on ones only available companions, the other unselected males. These gay couplings are usually ignored by the dominant males, who dismiss such things as an inferior trait of creatures doomed to genetic extinction anyways. Lesbianism is not as common, and is usually found within large harems, when even a strong male is unable or unwilling to mate with all the females on the same night, forcing the frustrated unattended females to turn to each other for pleasure.
Of the other races, only humans are truly respected by orcs as a strong race. This is perhaps because humans are the only non-goblinoid race capable of being as brutal and savage as orcs in battle, or perhaps because they're the only race capable of cross-breeding with the orcish race.
Half-orcs are not uncommon in orcish society. Orc males occasionally breed with human women during raids through rape. More often, however, orcish males who are unsuccessful at attracting a female kidnap and attempt to seduce human female, adding them to their harem. Orcish females are occasionally impressed by the strength and martial prowess of extremely strong humans and offer themselves to them, or forcefully impose themselves upon them. Half orcs are often considered inferior by orc tribes until they prove the worth of their higher intelligence. (Developed by LoneWolf23 and Ialdabolde)

Sahuagin: Sahuagin have little sexuality as humans define it, as they derive no pleasure from the act. They don't mate at specific times, but rather whenever they need a larger populace. They reproduce by having the female lay eggs which are later fertilized by the male. However, for the Sahuagin, sex can be a very important part of their culture, for one reason - Malenti.
A Malenti (A sahuagin that looks, sounds, and generally appears exactly as an Aquatic Elf) is formed occasionally when a Sahuagin settlement is close to an Aquatic Elf settlement. When the circumstanes are right usually one in every two hundred Sahuagin are Malenti. Malenti can be of either gender but are completely sterile - They are usually killed at birth, but a lucky (or unlucky) few are raised as spies to infiltrate sea elf villages. They are disliked and not trusted by most Sahuagin, but those in power and close to their foul gods know an opportunity when they see it and respect the Malenti.

Skum: Skum have no real sexual culture, not being intelligent enough. They generally mate whenever they have free time, having the sex drive of a human without the superego.

Tritons: Tritons have no unusual sexual characteristics, being identical to humans in this way. This is, frankly, probably the strangest thing about them from most species points of view and countless scholars have spent careers searching for the reason for this.

Troglodytes: Troglodytes have a male dominant harem-based sexual culture where status in the tribe is based partially on either how many females are in your harem or how big a harem you belong to. Unknown to most, the horrible, nauseating scent that Troglodytes exude in combat is their sexual pheremone - Troglodytes often fight to the death over each others harems, the winner gaining the losers females and fertilizing all of them in a massive orgy. Because of this, Troglodytes associate bloody combat with sex and become aroused during it. Most adventurers who discover this avoid Troglodytes in the future, deciding it simply is too disgusting to put up with.

Yuan-Ti: Yuan-Ti, despite being horrid, depraved creatures, have active sex lives. Virtually all Yuan-Ti are heterosexual, with homosexuality being constrained to Purebloods and not tolerated. Generally they take pleasure in normal sex and are rarely perverted or possesed of a fetish. Except, of course, they all likes snakes very, very much, and snakes seem to like them. In fact, Abominations are created when a Pureblood or Halfblood breeds with a whole snake, although the mother always dies in childbirth. Occasionally mothers accept this ahead of time in agreement to be raised later.
The sad fact of it is, however, that Purebloods and Halfbloods are sterile with each other. They can only breed with pure humans or pure snakes. Because of this, captives are often kept around for services before being used as a sacrifice or as a Tainted One.

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-------

I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


Posts: 1536 | From: | Registered: Dec 2000  |  IP: Logged
Riot Gear
Member

Member # 202

posted October 01, 2001 09:20 PM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
_______________________________
DRAGONS

Contributed by Wippit Guud and Voz, Edited by Riot Gear

Dragons
The majority of dragons, due to their incredible lifespans, mate only very rarely, either by choice or by chance. Dragons bear offspring typically 100-200 years apart, laying eggs that hatch after anywhere from 24 to 36 months, depending on the subtype of dragon. The followng deals with both dragon-dragon interactions and dragon-nondragon interactions. Generally dragons have a +2 phallic modifier and a +2 orifice modifier.

Black Dragons
Black dragon's sexual rituals resemble those of crocodiles in many ways. Mating takes place during the wet season of the year. Black dragon males go in search of a female, for a period of up to 3 months. A long, protracted seduction occurs when he finds one - After several days of courtship, the female, if willing, succumbs to the male's advances. Those rare cases of half-black-dragons usually happen when the female rejects the male, leaving him sexually frustrated and desperate to mate. After mating, the male leaves, never to have anything to do with the young.
The female lays up to 5 eggs, and guards them ferociously, until the young can fend for themselves. At this time, she abandons them to the world.

Blue Dragons
Blues are dedicated to their mates - the only evil dragons known to mate for life. In rare cases, blues have been known to have non-dragons as mates, and are just as fiercely dedicated to them as they would another dragon. Although love and affection are hard conceptc for them, it is common for mutual respect to replace those emotions, leading to fairly stable, businesslike relationships.
Blue dragons lay 1-2 eggs, and care for their young out of a sense of duty, not love. As soon as the young dragons are deemed mature, they are driven from the home.

Copper Dragons
Coppers, those incorrigible pranksters and lighthearted jokesters of the dragon species, love children almost to an extreme. They've been known to play with their offspring for hours and hours on end, relishing in the fun that they provide.
Copper dragons are the most common to see as mated pairs, and they're also the most fertile. Sex is both a game and an expression of love among them, and they have no qualms in same-sex relationships. Females lay 3-5 eggs at a time, and will have several clutches of eggs during her lifetime.
Copper dragon families are bonded together strongly and they are one of the few species that will settle down in the same area, overcoming draconic covetousness and pride. There have been reports of copper dragon families numbering up to 20 individuals.

Gold Dragons
Gold dragons agree to mate with each other as a matter of respect, having very little sex drive but strong emotional ties to each other. Everything involved, right down to the moment of conception, and up to the time the hatchling leaves the nest, is planned out beforehand by both parents, illustrating what role each is to take during that time period. Gold dragons mate roughly 200 years apart, and can take up to 5 years to plan for it. They only lay a single egg at a time.
Gold dragons never breed with any creature other than another gold dragon under their own free will. There have been very rare cases where inter-race breeding has happened, however, usually as payment to a randy adventurer for an agreement fulfilled.

Green Dragons
Green dragons are the least family-oriented of the dragons. They mate on a whim, never considering the consequences. When a dragon of either sex is in heat, they release a pheremone from their saliva glands. Any green dragon of the opposite gender within 10 miles are automatically drawn to it. If the dragon uses it's breath during this time period, the range double to 20 miles (game terms, Will save DC 20 +1/age category to resist, the older the dragon gets, the less inclined to sex).
Females lay 2-4 eggs in a hidden area and then abandon them to fate.

Red Dragons
Reds use sexas a way to increase their power. Their mates are generally other reds, and are formed as a partnership to achieve their individual goals. Offspring are seen as servants created to do their bidding. Sex is a rough, barbaric ritual, where both genders are equally aggressive and minor injuries are commonplace. Major injury or death of a male (junior to the female) is not unheard of.
Red dragons will mate with several species of creatures in experiments to find suitable servants, raping their victim and abducting them until they bear young, or killing the victim outright if the seductress is a female dragon. In the case of a female victim being used as a forced parent, if the process of giving birth to a half-dragon does not kill the victim, the draconic parent will shortly after the childs birth.
The 1/2 dragon offspring will be dominated into serving their surviving parent. If any gentic weakness is determined in the child, the draconic parent has no objection to murdering the offspring to prevent the waste of further resources. Occasionally, an offspring will rebel, as some servants/offspring will find they cannot tolerate captivity and try to slay their parent. The rate of success in this sort of endeavor is very low.

Silver Dragons
Silvers are the most emotionally driven of the dragons, and sex is an expression of love between for them. Silver dragons mate for life, the species of their mate irrelevant to their decisions.
Silvers will have sex for purposes other than breeding, and enjoy spending hours with their mate engaged in foreplay. Some of the more promiscuous ones take great enjoyment in experiencing sex with as many different species as they can.
Silver dragons are one of the few dragons that keep in touch as a family. 1 to 3 eggs can be laid at a time by a mother dragon, and it's been known for several sets off offspring to be in their lair at any given time, especially if the other parent is non-dragon. Silver dragons, among good dragons, are the most common subtype to partake in cross-species breeding, and will treat their mate, regardless of species, as an equal.

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I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


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Riot Gear
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posted October 01, 2001 09:23 PM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
_______________________________
How to define the size or capacity of an orifice, wang, or wang-like object

There are three times as many size categories as usual for defining sexual endowment - Lesser, Average, and Greater versions of Fine, Diminuitive, Tiny, Small, Medium, Large, Huge, Gargantuan, and Colossal. By default, any given member or orifice on a creatures body will be the Average version of it's size. Some creatures are better or worse endowed than others and have a numerical modifier - For example, Minotaurs have a +1 modifier, which means their wangs are one size category larger than average for a Large creature - I.E., Greater Large. If they had a +2 modifier, they would be Lesser Huge - +3 would be Average Huge. That's how it works.

Lesser Fine: .24 inches
Average Fine: .3 inches
Greater Fine: .375 inches
Lesser Diminuitive: .6 inches
Average Diminuitive: .75 inches
Greater Diminuitive: .94 inches
Lesser Tiny: 1.19 inches
Average Tiny: 1.5 inches
Greater Tiny: 1.89 inches
Lesser Small: 2.38 inches
Average Small: 3 inches
Greater Small: 3.75 inches
Lesser Medium: 4.5 inches
Average Medium: 6 inches
Greater Medium: 8 inches
Lesser Large: 10 inches
Average Large: 12 inches
Greater Large: 15 inches
Lesser Huge: 19 inches
Average Huge: 2 feet
Greater Huge: 2.5 feet
Lesser Gargantuan: 3 feet
Average Gargantuan: 4 feet
Greater Gargantuan: 5 feet
Lesser Colossal: 6.3 feet
Average Colossal: 8 feet
Greater Colossal: 10 feet
Lesser Titanic: 12.5 feet
Average Titanic: 16 feet
Greater Titanic: 20 feet

Size Modifiers For Orifice/Organ Size Difference
-8 if the organ is two size categories smaller than the orifice.
-2 if the organ is one size category smaller than the orifice.
+2 for every size category the organ is larger than the orifice. However, without magic to increase the tolerance of the orifice, it is impossible to get an organ more than two size categories larger than an orifice in to said orifice.

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I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


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Kolvar
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posted October 02, 2001 02:50 AM     Profile for Kolvar   Author's Homepage   Email Kolvar     Send New Private Message   Edit/Delete Post   Reply With Quote
I know, that they need more work, Riot Gear, but Oddjob wanted them, so I posted them.
And I got to say, that, doing feats is more fun than doing conversions. A bit more constructive criticism would be nice.
(I know, that fertility and some other spells are not in line with the not yet complete fertility rules (g)).

I think, you should underline the role of the (big) nose in gnome sexuality (maybe a reason for the low fertilitization).


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oddjob
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posted October 02, 2001 04:10 AM     Profile for oddjob   Email oddjob     Send New Private Message   Edit/Delete Post   Reply With Quote
That's true, in conversion there's tons of text to read through and change to 3rd edition, which is quite annoying. Those are really great feats Kolvar.

Sorry I haven't done much so far, but I just got back to college and have to sort stuff out. I'll try to slack off from research and do more in the week.

What do you think about a new version of the Psiducer that can use Post Coital suggestions and possession? That is, he can use Mind switch/Magic jar and mind affecting spells on any partner he has recently been with, using his sperm as a medium. A literal thought seed, if you will.


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Kolvar
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posted October 02, 2001 05:10 AM     Profile for Kolvar   Author's Homepage   Email Kolvar     Send New Private Message   Edit/Delete Post   Reply With Quote
Post Coital Suggestion?
I nearly fell from my chair.
Sounds good to me (g). Reminds me of Granny Weatherwax in Carpe Jugulum when she borrowed into the vampires minds using her blood.
Although I think, you can get quite far, using the psychic warrior with a slightly expanded list of powers and a lot of feats.

And, oddjob, thanks kind words regarding my situation (g)


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oddjob
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posted October 02, 2001 06:36 AM     Profile for oddjob   Email oddjob     Send New Private Message   Edit/Delete Post   Reply With Quote
You read Discworld too? Nice.

I suppose the Psychic warrior can learn some Psion powers from tatoos to qualify as a Psiducer, but I think that some abilities to a PrC should be exclusive to it.


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Riot Gear
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posted October 02, 2001 08:09 AM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
You're right. Kolvar, I'm sorry I was rude. They're good conversions, but the problem is that they're just conversions. I think they need more tweaking to fit the 3e feel, and some of them needed editing WAY before you got anywhere near them. I'll do some work with them after I finish up my second list of life forms.

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I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


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Kolvar
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posted October 02, 2001 11:49 AM     Profile for Kolvar   Author's Homepage   Email Kolvar     Send New Private Message   Edit/Delete Post   Reply With Quote
No need to, Riot Gear, I am eager to do it, I always said, that it was just the first go. Just doing the basics, getting the feeling for it, etc.
When I had my second go, and you are still not satisfied, than have a go.
I hope I will be through with them next monday, at least, I will have some done by and you can download them.

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Riot Gear
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posted October 02, 2001 12:04 PM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
Good luck, Kolvar. I have confidence in your skill.

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I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


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Kolvar
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posted October 02, 2001 12:24 PM     Profile for Kolvar   Author's Homepage   Email Kolvar     Send New Private Message   Edit/Delete Post   Reply With Quote
Now now, I always get uneasy when someone says something positive about my skill.
But when we are at it: you are probably more into 3E than I will ever be.
(their hug was one of deap love and understanding and they lived happily ever after ... ? I think I should get to bed soon!!!!!) <-- Oddjob knows, what that means.

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Riot Gear
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posted October 02, 2001 08:00 PM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
Oddjob, anything to report? How goes it?

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I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


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oddjob
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posted October 03, 2001 04:55 AM     Profile for oddjob   Email oddjob     Send New Private Message   Edit/Delete Post   Reply With Quote
'fraid not. I seemed to swamped by all these little things to sort out at college; Registering, getting some office keys, ID etc. Got some Radiation training in the afternoon which I don't like the sound of.

I've pretty much got most of the old magic items done, but I'm stuck on what to do next. I can't seem keep my mind to one thing at a time.


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Riot Gear
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posted October 03, 2001 08:09 AM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
Mr. Authority Figure Says:

Do the Tantric Master next.

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I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


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Kolvar
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posted October 03, 2001 01:40 PM     Profile for Kolvar   Author's Homepage   Email Kolvar     Send New Private Message   Edit/Delete Post   Reply With Quote
Just another idea for your cultures, Riot Gear:

Once upon a time, I did a little work about women's poverty. It was than, that I realized, that there once was organized prostitution in German cities, that is, organized by the local authorities. It was called "Frauenhaus" (which translates to "house of the women"). The overseer was called "Frauenwirt" and was payed by the citie's authorities (mayor etc.). The house lay a outside of the citywalls but it was OK for every grown up man to go there (and the house had the right to serve alcoholic drinks). Even the church saw no ill in it, but thought about the good it brought (less rapes)(marrying a prostitute got all your sins canceled (not the sins of the prostitute, mind you)).
In these times, the open women ("öffentliche Frauen") sometimes led the official parades through the town.
This was all stopped with the reformation and illigal prostitution expanded.


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Riot Gear
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posted October 03, 2001 07:11 PM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
Really? Cool.

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I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


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Kolvar
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posted October 04, 2001 08:59 AM     Profile for Kolvar   Author's Homepage   Email Kolvar     Send New Private Message   Edit/Delete Post   Reply With Quote
Yes, realy.
Somehow it is in between temple prostitution and what we got now.

I had my second go with the spells. You were right, there was a lot to do (school-descriptoren, saves, some levels, wording etc.) You will probably not be satisfied, but you will not have to do as much as a few days ago.
I added three domains, although I am not very happy with the granted abilities.
I would like to add a domain "Midwifery", mayby "Ecstasy" and something like "Sexual Healing" (and "Sexual Insanity"? "Sexual Combat"?) but I am out of spells for them. http://rpg-uni.8bit.co.uk/Cboulck.zip
(again)
Therefore, and because I am out of things to do now, I would like to start a collection of spells (new topic).
What would you say Mr. Authority Figure? Something else to do?

[ October 04, 2001: Message edited by: Kolvar ]


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Riot Gear
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posted October 04, 2001 11:08 AM     Profile for Riot Gear   Email Riot Gear     Send New Private Message   Edit/Delete Post   Reply With Quote
Please do. Mr Authority Figure Commands:
Do a collection of new spells on the General Discussion page. Don't let it die out, keep it on the front page for a week or so.

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I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.


Posts: 1536 | From: | Registered: Dec 2000  |  IP: Logged
Kolvar
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posted October 05, 2001 04:10 AM     Profile for Kolvar   Author's Homepage   Email Kolvar     Send New Private Message   Edit/Delete Post   Reply With Quote
Ok, just looked at the spel threat. Will post spells there this weekend, but got to do them first.
What else should I do about the original spells? What mispleases you most, now?

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