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Topic: Netbook of Unlawful ....
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Isawa_Sideshow
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Member # 998
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posted November 03, 2001 11:59 PM
quote: Originally posted by oddjob: I'll get to converting the PrCs I did. Not sure if you've written this somewhere in the last few pages, but I'm still not sure what classes have the Sexual prowess skill as a class skill.
Hrm. I'd say "any class that has Perform as a class skill," but that would include Monks. If you don't mind monks being good in bed (hot monk-ey love, anyone?) you can go with that. Otherwise, I'd give it to Rogues and Bards, since they're most likely to practice the social graces to use such skills often. However, you could also make it like Craft or Profession, where every class (or almost every class) has it as a class skill. I guess it just depends on how much focus you want to put on sex in a game.
Posts: 134 | From: Independence, MO, USA | Registered: Jan 2001 | IP: Logged
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Tanilen
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Member # 8103
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posted November 04, 2001 01:50 AM
ok, a few points on thisfirst, as far as how often a character should get a sex trick: if we are going to use the sex tricks that are in the book, a lot of which have many prerequisites, then they should get a trick every rank, otherwise it will be too steep a progression. however, if you are using the feats where you simply specialize in type of sex, getting extra bonus for every two levels of specialization (say in fellatio), then getting a sex trick every two levels might be ok. Second, as far as whether sexual prowess is a class skill or not, I agree it depends on the type of campaign. If it is a heavy hentai type game where the sex is constant, then make it a class skill for everyone. But if its a lesser part of the game, then its only a class skill for rogues and bards, and a cross class skill for all else
Third, in regards to what happens after the climax in the rules, and the possibility for multiple orgasms, I would rather work it this way: post orgasm, a male is no longer aroused (unless he makes a fortitude save) and must start the progression of sexual states all over again on the other hand, a female character is still aroused post-orgasm, and if she failed her resist orgasm check by more than ten, she is still peaked. just my take on this -------------------- ----------------------------------------------------------- Tanilen In the Immortal words of Socrates: "I drank what?"
Posts: 19 | From: | Registered: Oct 2001 | IP: Logged
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Kolvar
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Member # 3788
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posted November 04, 2001 06:29 AM
Tanilen: sounds sensible to me.Have read the ruled now. Still got some questions/ suggestions (Some may be pointless, because I am never sure, if I have not read something): Changing from Horny to normal/ aroused: There should be something like Autohypnosis or similar to come down from this on yourself. Taking 10 should be possible for those skills, a character may take 10 automatically. Arousal-Check: Autohypnosis should work, too. + modidfications free for the DM to give, like hatred, situation etc. When to make the checks (how long between each check: have not found any time given)? Rules: being aroused: becoming unaroused: there should be a possibility for becoming unaroused, if a stimulus is applied, that the character hates (a straight character noticing, that his partner is not the sex expected) or the partner bothches his sexual prowess check (doing something realy stupid). Afterglow: there should be a penalty to becoming aroused for man (would be solved with Tanilens suggestions) How long will taking 10 take and there should be modifications to sexual fatigue rolls while taking 10. Just my ideas.
Posts: 245 | From: Bavaria | Registered: Apr 2001 | IP: Logged
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Isawa_Sideshow
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Member # 998
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posted November 04, 2001 08:03 AM
quote: Originally posted by Tanilen: ok, a few points on thisfirst, as far as how often a character should get a sex trick: if we are going to use the sex tricks that are in the book, a lot of which have many prerequisites, then they should get a trick every rank, otherwise it will be too steep a progression. however, if you are using the feats where you simply specialize in type of sex, getting extra bonus for every two levels of specialization (say in fellatio), then getting a sex trick every two levels might be ok.
Well, if we view Sex Tricks as being like feats, consider that a character who maxes out his Sexual Prowess skill at 23 ranks will have 11 Sex Tricks -- at least 3 more Tricks than he'll have Feats (not counting bonus feats). Also, a 1st level character who maxes out her Sexual Prowess skill will have 4 ranks, giving her 2 Tricks. Now, in a more hentai game, I can easily see changing that back to 1 Trick per Rank. Also, we could kick the bonuses on some of the X Focus tricks back to +2. Opinions, everyone? quote:
Third, in regards to what happens after the climax in the rules, and the possibility for multiple orgasms, I would rather work it this way:post orgasm, a male is no longer aroused (unless he makes a fortitude save) and must start the progression of sexual states all over again on the other hand, a female character is still aroused post-orgasm, and if she failed her resist orgasm check by more than ten, she is still peaked.
That sounds good. I think that could work nicely. I'll incorporate it into the rules. [ November 04, 2001: Message edited by: Isawa_Sideshow ]
Posts: 134 | From: Independence, MO, USA | Registered: Jan 2001 | IP: Logged
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Isawa_Sideshow
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Member # 998
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posted November 04, 2001 08:14 AM
quote: Originally posted by Kolvar:
Changing from Horny to normal/ aroused: There should be something like Autohypnosis or similar to come down from this on yourself. Taking 10 should be possible for those skills, a character may take 10 automatically.
I think the intention of the "No Taking 10 while Horny" was to represent that you're very distracted by your desire for sex. I don't think we're talking just your garden variety "I could use a little action tonight" horniness. I think this represents extreme "If I don't **** tonight, I'm going to explode!" level horniness. That said, I think a Will save or the like could be used to break out of it. Any ideas on DCs? quote:
Arousal-Check: Autohypnosis should work, too. + modidfications free for the DM to give, like hatred, situation etc.
*flips through his barely-touched PsiHB* Okay, I can see that working for Autohpynosis. And as always, DMs can give situational modifiers. I don't think we necessarily need to codify that in the rules. quote:
When to make the checks (how long between each check: have not found any time given)?
D'oh! I knew I left something out in my rush to get the new rules up. Checks are made every minute, just as we had discussed earlier. quote:
Rules: being aroused: becoming unaroused: there should be a possibility for becoming unaroused, if a stimulus is applied, that the character hates (a straight character noticing, that his partner is not the sex expected) or the partner bothches his sexual prowess check (doing something realy stupid).
I'll put something together. So, natural 1 on the Prowess check should be considered a botch and drops the partner 1 level? (Peaked -> Aroused, Aroused -> Normal) quote:
How long will taking 10 take and there should be modifications to sexual fatigue rolls while taking 10.
Taking 10 would take 10 minutes, yes? If you're taking 10, I'd say that one's endurance would be doubled -- 2x Constitution in minutes. Or possibly higher. Ideas?
Posts: 134 | From: Independence, MO, USA | Registered: Jan 2001 | IP: Logged
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Isawa_Sideshow
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Member # 998
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posted November 04, 2001 02:07 PM
quote: Originally posted by Kolvar: As often as I have seen things like "it is written, therfore it is law" at these boards, I would at least put in a sentence on the line: "You as DM may apply situational modifications as you see fit." (I do not want to codify it, too).
Understandable. I don't think it's a problem at all. quote:
taking 10 would probably make it 10 minutes although we could state otherwise (what about taking 20).
I don't know if I'd allow taking 20 on a Sexual Prowess roll, as there's a possible penalty for failure (your partner losing interest). That's just my opinion, though. quote:
By the way, did I state, that these are good rules (constantly complaining, that I am, probably not).
Posts: 134 | From: Independence, MO, USA | Registered: Jan 2001 | IP: Logged
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Tanilen
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Member # 8103
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posted November 06, 2001 01:05 AM
Ok,I am not sure why I did it, other than I was bored and Someone had to do it, but i wrote out 2 example scenarios for the sex rules in action, just to give me a feel as to how that work in a real situation. go here http://nakedblades.gaban.com/example%201.htm to be amused, enlightened, disgusted, or whatever. changes that I made to the rules are usually noted in bold and italic. let me know if it used the other rules correctly, or what you think of what i have done -------------------- ----------------------------------------------------------- Tanilen In the Immortal words of Socrates: "I drank what?"
Posts: 19 | From: | Registered: Oct 2001 | IP: Logged
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Isawa_Sideshow
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Member # 998
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posted November 06, 2001 11:56 AM
quote: Originally posted by Tanilen: Ok,I am not sure why I did it, other than I was bored and Someone had to do it, but i wrote out 2 example scenarios for the sex rules in action, just to give me a feel as to how that work in a real situation. go here http://nakedblades.gaban.com/example%201.htm to be amused, enlightened, disgusted, or whatever. changes that I made to the rules are usually noted in bold and italic. let me know if it used the other rules correctly, or what you think of what i have done
I'm reading, I'm reading.... ... ... I'm liking it! I really like the second encounter, with Darrin and the fluff-headed noble's daughter. Excellent use of Sex Tricks. After reading both examples, I'm convinced that one Trick per Rank is fine, as long as the bonuses are kept at +1 per trick. I also like the three new rules added. I don't really see anything glaringly wrong, so I think that we should be fine. I do feel sorry for Spike and his 2-minute performance though. He should have grabbed Enduring Lover instead of so many levels of Coitus. :P (Actually, I would note that Coitus and Receive Phallus are no longer on the Sex Trick list, instead reflected by the Sexual Prowess skill itself. Perhaps our boy could use a more varied list of tricks.)
Posts: 134 | From: Independence, MO, USA | Registered: Jan 2001 | IP: Logged
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Vaxalon
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Member # 82
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posted November 06, 2001 01:36 PM
Okay, I've read it...Seems like an AWFUL lot of dicerolling. How about an abbreviated version? [ November 06, 2001: Message edited by: Vaxalon ] -------------------- IRON DM ENWORLD
Posts: 1790 | From: Manassas, VA, USA | Registered: Dec 2000 | IP: Logged
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Isawa_Sideshow
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Member # 998
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posted November 06, 2001 03:18 PM
quote: Originally posted by Vaxalon: Okay, I've read it...Seems like an AWFUL lot of dicerolling.
Well, what would you suggest? Here's what's been proposed for rules so far: 1) SRP - Basically, sexual hit points Pros: - Cuts down on dice rolls somewhat - Not all moves are created equal - some techniques do more "damage" than others - Definitely draws out an encounter Cons: - Bookkeeping, bookkeeping, bookkeeping - Adds an extra stat to the game that doesn't need to be there 2. Simple opposed rolls - we both roll Sexual Prowess, if I win, you orgasm, and vice versa Pros: - Very little dice rolling - Great for quickies - No extra stats Cons: - Very abstract, to the point of pointlessness -- doesn't really justify a whole netbook - No sense of time or effort - Extreme level disparity -- low level characters have little chance of even arousing high level characters 3. Extended Opposed Rolls - We both roll, whoever wins moves their partner up a notch Pros: - More drawn out than simple rolls - Low on dice rolling - No extra stats Cons: - Major level disparity; again, low level characters can't possibly have sex with a high level character and have any chance of success 4. Prowess Roll result vs. Con Checks Pros: - Fixes level disparity problem - No extra stats - No points to bookkeep - Gives the feeling of an entire sexual encounter Cons: - A bit more dice-rolling, but no moreso than, say, light combat --- Basically, the rules have to be more cooperative than competitive, easy to track, and more or less ignore level-based bonuses to accurately represent sex. Also, keep in mind that these rules are there for those people who want to actually model an entire sexual encounter in d20 rules. For those who are only interested in much more abstract systems, I'd recommend one of the opposed roll systems above, although they'd need to be highly modified so that a simple prostitute (1st level Expert) could still get a 20th level fighter Warlord off.
Posts: 134 | From: Independence, MO, USA | Registered: Jan 2001 | IP: Logged
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Riot Gear
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Member # 202
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posted November 06, 2001 06:55 PM
I vote for number 4. By the way, things are going shockingly well on my essay, so expect the new version of the creature sexuality by late Wednesday or Thursday.Also, I vote for a sex trick every two ranks. [ November 06, 2001: Message edited by: Riot Gear ] -------------------- ------- I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake.
Posts: 1536 | From: | Registered: Dec 2000 | IP: Logged
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